#include <UavControl.h>
| UavPosiControlIn::UavPosiControlIn | ( | ) |
Default constructor.
| UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
| Orientation3D | worldAtt, | |||
| Position3D | worldVel, | |||
| Position3D | worldDesPosi, | |||
| Velocity3D | worldDesVel = Velocity3D(0.0,0.0,0.0), |
|||
| Acceleration3D | worldDesAcc = Acceleration3D(0.0,0.0,0.0) | |||
| ) |
Position control constructor.
| UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
| Orientation3D | worldAtt, | |||
| Position3D | worldVel, | |||
| Velocity3D | worldDesVel, | |||
| Acceleration3D | worldDesAcc = Acceleration3D(0.0,0.0,0.0) | |||
| ) |
Velocity control constructor.
| UavPosiControlIn::UavPosiControlIn | ( | Position3D | worldPosi, | |
| Orientation3D | worldAtt, | |||
| Position3D | worldVel, | |||
| Acceleration3D | worldDesAcc | |||
| ) |
Acceleration control constructor.
| UavPosiControlIn::UavPosiControlIn | ( | const UavPosiControlIn & | p | ) |
Copy constructor.
| UavPosiControlIn & UavPosiControlIn::operator= | ( | const UavPosiControlIn & | p | ) |
Assignment operator.
1.5.6