Humanoid Locomotion
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We consider the problem of gait generation for a humanoid robot that must walk to an assigned Cartesian goal. As a first solution, we consider a rather straightforward adaptation of our previous work: An external block produces high-level velocities, which are then tracked by a double-stage...
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We consider a pursuit-evasion problem between humanoids in the presence of obstacles. In our scenario, the pursuer enters the safety area of the evader headed for collision, while the latter executes a fast evasive motion. Control schemes are designed for both the pursuer and the evader. They are...
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The Newton-Euler equations that govern multi-body systems are not
integrable in general. However, they become so in the pendular mode, a
specific way of moving where conservation of the angular momentum is
enforced. This property was successfully showcased for locomotion over...