In tabletop-supported collaborative environments, direct viewing or accessing to all parts of the screen is not possible in many cases. This could affect the performance of team members in executing the common collaborative tasks. Targeting this concern, we developed the ViZCom (Viewing, Zooming...
04b Atto di convegno in volume
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Controlling power usage has become a core objective in modern computing platforms. In this article we present an innovative Time Warp architecture oriented to efficiently run parallel simulations under a power cap. Our architectural organization considers power usage as a foundational design...