In this work we present an Intelligent Pedagogic Agent (IPA) we developed to act within the Gea2: A New Earth educational game. The IPA was designed and developed based on a pilot study, where information was gathered from students and teachers of four classes of two high school institutions. The IPA has the ability to be conversational in Natural Language, and is also capable of autonomous intervention through the use of unsolicited hints during learner’s gameplay. The autonomous intervention is based on both the detection of player’s emotions, and the state of player’s game.
2021, Advances in Intelligent Systems and Computing, Pages 226-236 (volume: 1236)
Intelligent pedagogic agents (IPAs) in GEA2, an educational game to teach STEM topics (04b Atto di convegno in volume)
Ferro L. S., Sapio F., Mecella M., Temperini M., Terracina A.
ISBN: 978-3-030-52286-5; 978-3-030-52287-2
Gruppo di ricerca: Human-Computer Interaction